I have some thoughts that could be useful (oh, I hope!) for the introduction and overall idea of how the library of the future should look like.
1) 3 Rules of any Media:
Persuade - real books are important as a part of culture. Real books must stay.
Inform - teachers must tell kids which books are good for them, that reading is a good thing. PR books!
Entertain - create connection with things that kids like. Cartoons, gadgets, Mcdonalds, why not.
2) The environment must be comfortable:
- Separated cosy armchairs which one can move closer to each other or move aside to the corner;
- No tables;
- Various big cache-pots with plants (kids can sort of hide behind);
- Replace the office lighting with home-like lamps;
- Cover the floor with the carpet (more safe, cosy, quiet).
3) Real books have its value. There must be some actual books in the library, about 100 items of a perfect quality, with pictures, pleasant to take in hands, important for the culture. The teacher should increase the interest to these books as a treasure because of its print, picture, content quality and importance.
4) Gadgets are cool. Kids can use tablets that are fixed on the cables in the arms of the armchairs. There should be a special program developed specially for the kids library, with an easy access and navigation.
5) Navigation Program: What do you like? We have a clue!
Search system using:
- Name, Title, Genre, "Similar to", key words, "MustRead at the age of 6, 7, 8, 9 etc";
- Funny pictures, nice calligraphy (hello mr. Jobs)
Key words can appear as "tips", or can be entered manually.
When one downloads the book, the commentary appears: "This book is like another cool one, "***", and we have it!"
6) Connection with media events: Put a poster on the library window, announcing: "New Twilight movie is out - we have more vampire books!"
Some popular cartoons are on TV, that means there must be some comics, colouring books, books of this story type, etc. Put a poster on the window, announcing "The theme of the month!" (Happy Meal's analogue)
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